When I build my game to. exe
my original FPS is 60 then 3 seconds it will drop to 11 fps and then increase back 60 and continue to drop down low after 3 seconds. This forms a cycle…
after I checked out and discovered “uievents. IMGUIRenderOverlays” Is the cause of this.
so , i have some question :
what is that ?
where it created ?
and how do I fix it?