UIkeyboard in Unity (+EZGUI)

I want to modify UIkeyboard.
I use EZGUI to set up type of keyboard.
In EZGUI, there are input space and [done] button on the top
of keyboard. I would like to close it but I cannot find any code refer to UIkeyboard in Xcode(Obj-C).

If someone knows how, please lend me a hand.
Thank you

You should probably post on ezgui forums. I think you can specify whether the keyboard should include a done or go button which should close it. Can't rcall without digging so not posting as an answer.

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So you should answer your question and accept the solution. :-)

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I think this actually fixed my issue! Mine was also in GridPaintPaletteWindow. Thank you, guys!

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1 Answer

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This is what I want.
iPhoneKeyboard.hideInput = false;
Problem clear.