Uitoolkit Button Child of Button

When i try to use a button as child of another button, when click child button triggers parent button clickevent too.

This is expected behaviour, as covered by the docs: Unity - Manual: Click events

What are you exactly trying to do with a button nested in another button?

1 Like

i got it. i just wanted add a grow effect to my visual element which include another buttons the grow would start from the parent button position.