ULTIMATE RUNNER ENGINE - Complete Runner Game Template [Mobile Ready]

Hi There Folks !

We’re proudly present Ultimate Runner Engine version 2.0 Hooray!!!

Ultimate Runner Engine is a endless runner style complete game template that ready to launch all platforms.

VERSION 2.0 RELEASED !!!

NO NEEDED TO PAY EXTRA MONEY 3RD PART PACKAGES ANYMORE ALL-IN-ONE PACK SINGLE PRICE !

Here is a quick change log:

  • Removed All 3rd Party Packages
  • Added Builtin State Machine
  • Added Builtin Gui & Controller
  • Added Builtin Advert Controller
  • Fixed 100+ over bug and script issue
  • Fixed Shader compiler error for mobile platforms
  • Added Completely new and stable Gui
  • Added Completely new and stable character shop
    And more…

Ultimate Runner Engine is especially designed for mobile platforms like Ios and Android.

[About the Engine]
This endless runner engine project has the strongest code background in the whole asset store. Code inherits all the important requirements of mobile platforms such as Touch Support, Memory Management,Asset Packing, etc…
This strong back end code library is controlled by a simple game flow schema.Thanks to its simple asset hierarchy, you can create complete unique games by replacing few graphical contents.All source code included. There is no limitation in the code you can change or add more features to make your game better.
Get this stunning game template today and build your awesome 3D Endless Runner Game.

[Features]

  • Full Android and Ios support
  • Builtin State Machine Controller
  • Builtin Beatiful and simple UI
  • Builtin Advert Controller
  • Fascinating in-game Cinematic Scenes
  • 3 Low Poly Original Player Character
  • 10 Low Poly Animated Obstacle Character
  • Intelligent Stumble Hit detection Controller
  • Fully working character shop
  • Achievement & High Score Controller
  • Funny Game Modes (Combat Mode)
  • Letter power-ups (Complete the word)
  • Vacuum Powerup (Coin Magnet)
  • Fruit Powerup
  • Tutorial Level
  • Simple and easy Play Maker game flow
  • Easy to understand clean code
  • Easy to modify asset hierarchy
  • Detailed Installation documentation
  • And more…

Supported Platforms: Windows,OSX, iOS, Android and Web Player.
Note please use Unity version 5.0 or higher. Feel free to contact me anything about this project.

Promo Video :

Editor Preview :

Email :
trisoftstudios@gmail.com
decabluetech@gmail.com

Looks very cool. Love that little guy dance :smile:

1 Like

can it be used without playmaker? is it playmaker dependent?

Thank you :slight_smile:

Hi, yes we need to use playmaker. It’s very useful to control game states and manage the main code.

I agree with you, that is subway surfer alike game, just only the run is throughout Safari :slight_smile: Looks interesting running game. Do you plan to release the game on mobile as well? Or just on mobile? If you are interested in web release, for extra monetizing the game, do let me know.

Good luck!

Does it work with Unity 5.5? Are you going to create a version without NGUI using another system? Tried the APK, cool!
Thanks

This looks great! Can you replace the player with a custom object like a vehicle FBX that has different animations?

Thank you ! Yes It works all versions above 5.0 i also tested in 5.5, fully working. Iam planning to integrate self gui system in the future. I am currently working on imtegration and modification documentations.

Thank you, yes this is very easy. All you need to do import the vehicle object to the project and target it in the player prefab. And rename the animations that you want to use.

I really would like to buy but NGUI is more than 100$…

OH!! :eyes:

I didn’t know that, i will release a version without both playmaker and ngui as soon as possible.
I am very new at asset store platform. And i am about to make very great changes on the project
Stay tuned…

Will it work with the free NGUI 2.7.0 available here or do we need the full NGUI version ?

Yes, it supports all versions of ngui 2.0 above, even beta version.

Actually i uploaded a new version that using both ngui and play maker free beta versions. So you dont need to add these depencies for running the project anymore. If ypu want you can update the recent versions it will stil work both beta end latest versions. I tested it. So stay tuned a update on the way.

Would I be able to add additional custom actions such as flying with a rocket pack?

Hello All,

We just finished the Re-Skinning and Integration guide for Ultimate Runner Engine

Get it from DropBox:


Regards
Trisoft

I tried to to buy it on the asset store, but it says it’s no longer available?

That’s too bad, but glad to hear Unity will let you republish! I’ll definitely keep a look out for it when it becomes available again.

One thing I noticed in your new documentation is that it seems like you need to have a rigged humanoid in order to replace the player. I was interested in using a vehicle and just replacing the animation clips with my own in Mecanim. Is that now not possible?

Does it still require ngui and playmaker? if so, when can we expect a version which is not reliant on other assets

Hi healym,

Yes of course, you can replace the player character with a vehicle model. As you said, you also need change the gesture animations in the “PlayerAnimationController”. It is very easy to done. You don’t have to replace the animation controller. Just replace the gesture animations with your ones. And leave empty other ones that your vehicle model does not include like karate moves or dance figures.