Ultimate tank game!

Hello this is my first post, and project! :wink:

I am working on this cool tank game.

Rust and Steel

Weapons:
1.Cannon (Slow, Powerful, Short range)
2.Sniper (Very slow, Powerful, Long range)
3.Upshootter (Shoots up multiple minibombs)
4.Machinegun (Fast, Medium range)

You can customize your tank color, turret and special items.
Ive made three special items so far,
1.Radar
2.Antitankmine
3.Self controlled missile

and LOTS differend of colors!

:smile:
My english is not perfect, so… more pictures, less text.

Please watch the youtube video!




And there is some footage on youtube
here is the link : http://www.youtube.com/watch?v=S2hCOhLkiPI

Thank you and post a comment!

call it TurboTank!

Maybe i will :stuck_out_tongue:

Very interesting. :slight_smile:

You may want to check out World of Tanks. For an online, arcade style tank game that would be your main competition for the title of ā€˜Ultimate Tank Game’.

Update!

I just made a first map, here is some pics.


In city

Fire!!

Rocket“s point of view

I may need to add road or something to make look better…
I am planning to publish a little demo soon… MAYBE!

:sunglasses:

Interesting! Tell me if you need a hand for graphics :wink:

fix the windows mate, no building has windows that’s height differ from left to right only vertically, having the windows off set gives the impression the floors inside are crooked and wonky and that doesn’t sit well when playing a game.

Here made you some nice new buildings to use - http://forum.unity3d.com/threads/68986-Simple-Building-Kit-free-package?p=440612#post440612

Very nice man!

Thank you all!

MrSmive : I know, i suck at texturing :slight_smile: I tried to make the buildings look ā€œbiggerā€.

****EDIT:

Btw, here is some ranks i made for the game…

Notice my avatar :wink:

takes time and practice mate, main thing is decent uvmaps, with them its pretty easy to get things looking good, but if all else fails a bsp style cube model with simple mapping and some regular tiled textures can work wonders, dont be afraid to make some pretty complex things with the unity cube things mate.

MrSmive: I am too lazy to replace the buildings with yours, but i may use them on another map :wink:
So i just repaired my texture…

PS: i am working on multiplayer demo right now.

It only takes a few minutes!
Plus, no offense, but your texture still looks pretty bad…

looks great :] try out the game at gamevial.com called ā€˜ā€˜teamtanks’’ maybe there are some great ideas for your game

This is cool. Or it looks cool at least. Definitely gunna try the demo. But yea, like previously said, the buildings could be a bit better.

nice dude, looks awesome to play! I am gonna HAVE to try the demo. and also, you should ave to take the time to go to a shop and buy the turrets and the new colors and all that. and anotehr cool thing to add: destructive environment. but those are just suggestions. :slight_smile: put it up for demo and post the link!

redone textures look better but still need to thicken the gaps between the edges of the walls and the windows, then they will look pretty good mate.

Thank you all!

I just made a little video of the map…

I like the idea of TV guided missiles, they seem like a good addition to the game, because although they’re powerful they also leave your tank quite vulnerable without your current attention. I can see that leading to some interesting tactics from players. Some tank animations would zazz things up a good bit though, especially seeing the tracks in motion (perhaps with some dust particle effects) and a bit of recoil from the main gun firing (again with a good muzzle flash and smoke). Even in simple games I always like the most basic actions to feel good and solid, and details like that go a long way. I’d take Mr Smives advice with the textures though, they still need improving a tad. Based on the size of the doors the tank is about the size of a golf cart at the moment, so a bit of tweaking could help get the scale looking more impressive.

Overall though it’s looking like it could be good fun in terms of gameplay. I look forward to seeing the finished product!

Thanks Wolfie.

I am so frustrated right now, i cant get the online gameplay work!
I have to keep trying, but i I am afraid that the game, and even the demo will be delayed, BIG TIME!
I have tried the networking tutorial, but still i am stuck :confused:

Sorry…