Ultimate Unity Networking - simple question?

Hello,

I seem to be missing something which may be really simple but I cant figure it out and need a helping hand.

From the Image below (Network View) in the Observed Slot What do I need to drag and drop into this slot?

If I drag my player into it then it comes up as a transform(Smiley4(Transform)) how come the original comes up as PlayerPrefab(Network).

Im thinking Im dragging the wrong thing into this slot or does it not matter at all?

585314--20835--$help.png

you drag into this slot the thing thats meant to be observed, be it a monobehaviour that has OnSerializeNetworkView present or be it a transform for example where its inbuilt and works or a rigidbody where its inbuilt too on how to syncronize

for components and monobehaviours to drag them in there, take their titlebar in this game objects listing and drag it in