Reinstall of unity did not solved the problem. I have tried to delete ProjectSettings.asset from project but also didn’t helped. I run into this issue after some switches between platforms IOS ← WebGL → Facebook
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.PlayerSettingsEditor.BeginSettingsBox (Int32 nr, UnityEngine.GUIContent header) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Inspector/PlayerSettingsEditor/PlayerSettingsEditor.cs:603)
UnityEditor.PlayerSettingsEditor.ResolutionSectionGUI (BuildTargetGroup targetGroup, ISettingEditorExtension settingsExtension) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Inspector/PlayerSettingsEditor/PlayerSettingsEditor.cs:783)
UnityEditor.PlayerSettingsEditor.OnInspectorGUI () (at /Users/builduser/buildslave/unity/build/Editor/Mono/Inspector/PlayerSettingsEditor/PlayerSettingsEditor.cs:535)
UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor[] editors, Int32 editorIndex, Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1240)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
I installed UnityDownloadAssistant-5.6.3p1 from 5.6.1p3 and I got the problem. Than I installed the 5.6.3.p2 and the problem still . After that, I uninstall Unity and installed it again (5.6.3.p2) and it did not solved the problem.
Thanks,
Actually i had no problem with my Macbook (IOS platform), only with my Android/PC platforms (my game is multiplatform).
I’ll try your suggestions and will reply soon
Solved, thank you!
No need to delete the Library, just the Facebook SDK folder.
Downgraded of Fadebook SDK indeed solved the problem, something is wrong with 7.10 / 7.10.1
I had the same issue within unity 2017.1.1.f1. As soon as I had uninstalled the facebook gameroom playback engine part, my project (which included the facebook SDK package 7.10) was working as expected.
Downgrade solved that issue as well.
So both ways seems to be valid and provide some kind of fix
If someone is still interested in this, i recompiled the git sources of the plugin and fixed this issue. Also i did get rid of editor errors. Here https://drive.google.com/open?id=0BxVp4Kknjm_iQXhlMV9IMzhTa0k you can download-it and try. Don’t be confused by version number, i named it 7.9.4 just to make unity editor happy and get rid of error “Unknown sdk”, inside you will find version 7.10.0. Seems that in unity there is a “MAX Allowed” version of facebook sdk stored. If someone have questions, write me a message.