Unable to add package. One or more invalid parameters were given.

I seem to be getting an error that prevents me from downloading ProGrids tool/package. Help would be greatly appreciated. Here’s the error from the logs:

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Adding genesis user token (token goes here)[Package Manager] Unable to add package [com.unity.progrids@3.0.3-preview.6]:
  Request [POST https://api.unity.com/v1/oauth2/token] failed. One or more invalid parameters was given.
Cannot perform upm operation: Unable to add package [com.unity.progrids@3.0.3-preview.6]:
  Request [POST https://api.unity.com/v1/oauth2/token] failed. One or more invalid parameters was given. [InvalidParameter]
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.PackageManager.UI.UpmBaseOperation`1:OnError(Error)
UnityEditor.PackageManager.UI.UpmBaseOperation`1:Progress()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
System.Delegate:smile:ynamicInvokeImpl(Object[])
System.MulticastDelegate:smile:ynamicInvokeImpl(Object[])
System.Delegate:smile:ynamicInvoke(Object[])
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
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Error adding package: com.unity.progrids@3.0.3-preview.6.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.PackageManager.UI.UpmClientInternal:<SetupAddOperation>b__60_0(Error)
UnityEditor.PackageManager.UI.UpmBaseOperation`1:OnError(Error)
UnityEditor.PackageManager.UI.UpmBaseOperation`1:Progress()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
System.Delegate:smile:ynamicInvokeImpl(Object[])
System.MulticastDelegate:smile:ynamicInvokeImpl(Object[])
System.Delegate:smile:ynamicInvoke(Object[])
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()

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This isn’t really XR specific. You might want to ask in either Package Manager or World Building forums.

Confirming my email address (and account) solved the problem for me.

Confirming my email address (and account) solved the problem for me.
https://support.unity.com/hc/en-us/articles/210176013-How-do-I-change-the-email-address-attached-to-my-Asset-Store-Account-

1 Like

I confirmed my account and it still dosen’t work:(

verifying email fixed it, tysm

Thanks a lot!!