My app build and runs fine for iOS, WebGL, and so on. It also compiles for the Samsung TV, but when I do the “Build and Run” in order to attempt to deploy, it throws the following exception.
I suspect this is a bug in Unity or the TV, but would appreciate any workaround. I’m going to try to change the timezone on the TV just for fun, but if anyone has a suggestion, please let me know!
_ Dave
ArgumentException: The requested value ‘STANDARD_14’ was not found.
System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Enum.cs:692)
System.Enum.Parse (System.Type enumType, System.String value) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Enum.cs:547)
UnityEditor.SamsungTV.PostProcessSamsungTVPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String stagingAreaDataManaged, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options) (at /home/builduser/buildslave/unity/build/PlatformDependent/STVPlayer/Extensions/Managed/PostProcessSTVPlayer.cs:101)
UnityEditor.SamsungTV.SamsungTVBuildPostprocessor.PostProcess (BuildPostProcessArgs args) (at /home/builduser/buildslave/unity/build/PlatformDependent/STVPlayer/Extensions/Managed/ExtensionModule.cs:41)
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.BuildReporting.BuildReport report) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:186)
UnityEditor.HostView:OnGUI()