Unable to change almost any texture import settings in project

Hello, I faced a problem while creating a simple 2D game. I want to change the pixel per unit and filter mode settings on some sprites.
I already did this with other sprites I used happily in my project: Drag sprites into asset section, select the .png file there and simply edit the settings. However, I cannot apply any change aside of those in the Default tab. I cannot edit those textures either that I properly edited so far. I suspect I might have clicked something I am not aware of, or this is just a plain bug, can someone help me out?

In this image you can see I modified the pixels per unit parameter from the base 100 to 16, however I cannot apply the change

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1 Answer

1

Hello!
Turn off Debug mode in the Inspector

Hey, this indeed was the problem. It wasn't intuitive for me that such features are disabled in the game. Thank you very much for the reply!

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