unable to create a vector2 variable

This is my code:

using UnityEngine;
using System.Collections;

public class Movement : MonoBehaviour 
	public Vector2 playerPos = (0, 0);

that’s it, and I get these errors:

error CS1519: Unexpected symbol `,’ in class, struct, or interface member declaration

I’m hoping this is just some ridiculious syntax thing I’m missing

Change to:

 public Vector2 playerPos = Vector2.zero;

Or change to:

 public Vector2 playerPos = new Vector2(0, 0); //Create new vector in memory