Unable to debug iOS Apps w/ IOS11.

In order for monodevelop debugger to connect to the iOS Player, we need to compile w/ Mono. But IOS11 only accepts IL2CPP compiled apps.

Does that mean it’s currently impossible to debug iOS Apps on the latest version of iOS?

If so, is there a plan?

Here’s the issue for voting: https://feedback.unity3d.com/suggestions/ios-ilcpp-debugging-support

Bump, any comment from the Unity Team on this?