Unable to Debug Windows Build

Hi,

I’m having a crash which occurs only in my windows build player, not in editor. I’ve been struggeling for a week now without success. I’m using Unity 5.6.2f1

Therefore, I’d like to debug my build, which doesnt work for me. What happens in VS and VS Code is that I cannot find the player in the debugger for attaching, but only the Unity editor.

The player is built with the following settings

3238267--248803--upload_2017-9-29_16-45-56.png

From what I understand, the player communicates with the debugger via UDP. I disabled my Windows 10 firewall, without success.

Does anyone have an idea how this could be solved?

bump (final one)