I was able to drag idle images for a sprite into the animation editor to make the idle animation, which plays perfectly. However, I cannot for some reason drag the running images to make a running animation. Any ideas?
Let’s work on that part first.
How to report your problem productively in the Unity3D forums:
This is the bare minimum of information to report:
- what you want
- what you tried
- what you expected to happen
- what actually happened, especially any errors you see
- links to documentation you used to cross-check your work (CRITICAL!!!)
You may edit your post above.
Otherwise start a blank scene and try these two animation make steps over again, perhaps reversing their order. That will take a fraction of the time it takes to post in the forum.