Unity version: 2023.1.2f1
Netcode for GameObjects: 1.5.1
I’m unable to drag my prefab into the Network Prefabs Lists.
I’m unable to select the prefab from circle selector (it doesn’t show up).
The prefab has a NetworkObject, ClientNetworkTransform, NetworkRigidbody component.
Ok I found the solution. You have to create a Network Prefabs List scriptable object, add your prefabs there and add that list to the Network Manager. There’s a lot of outdated video tutorials and the docs should be written more clearly.
I found that when Netcode for GameObjects is added to your game, it automatically creates a network prefab list in assets. You then have to drag them into that, and select this list in the Network Manager. Not sure if this is a recent fix they implemented, but in 2022.3.35f1 this appears to be consistent.