I need the user to be able to modify and add files to the Application.persistentDataPath. When looking on Windows for the path it was easy, but on Mac I could not find the directory even though it should be at ~/Library/Application Support/Asra/Root_Directory
but ~/Library/Application Support/Asra
didn’t even exist, and when making it the Game still could not read from there. I am using Unity 2019.3.15f if it matters. All help in finding this directory would be appreciated.
For me it is: /Users/MyName/Library/Application Support/MyCompany/MyProjectName
Check it using Debug.Log(Application.persistentDataPath)
Check out the Unity Manual