Unable to follow a Cinemachine Camera BEHIND a UMA2 character

Hi,

I created a 6000.0.26f1 project. In my scene, I imported Cinemachine v3.1.2, and “Starter Assets 3rd Person” v1.1.5.

I dropped a “PlayerArmature”, created a “Cinemachine Camera” (remember, not a Virtual Camera, as I am in CM3), not forgot to attach “Cinemachine Brain” to Main Camera.
I attach this CM Camera to my PlayerArmature, set it as :

  • Tracking Target = PlayerArmature,
  • Position Control = Follow
  • Rotation Control = Rotation Composer
  • Binding Mode = Lock to Target

During Run, I move my Player (top, left, right, down), the CM Camera moves with the Player, but never rotates. I am awaiting to have CM Camera in the back of the Player, in any situation. I am missing something ?

I want to do the same thing as the Cinemachine sample project “SplitScreenCar”, with the RedCar…

Sylvain

Can you show your inspector for the CM camera? I want to see the settings on all the components.