For some reason I am unable to build for Xcode from Unity. As far as I can tell all player settings are correct-bundle ID, target device, etc… But it fails every time I try to build. I got the most up to date patches and installed them. Is it due to using the free license? It’s a purchased code that works fine on test device, all graphics have been replaced and such, I just can’t seem to generate the Xcode file to finish submission to iTunes Connect.
Thanks for your time.