Hi guys,
so, I have 5 different scenes, and I want that just one of them works with the Samsung Gear VR headset.
Now, the first one, should works without the headset, but the app doesn’t want to start without it, unless I disable the “Virtual Reality Supported”, which isn’t possible of course.
I tried to use “VRSettings.enabled = false;";” and “VRSettings.LoadDeviceByName(“None”);”, but apparently they don’t work, the app still require the headset.
Any other solution, please?
Also, if I’ve to put those scripts in a particular location, please, let me know.
Thank you.
PS = I’m using the 5.5.0f3 version.
You should be able to play without the headset if you are in developer mode. Depending on your game, you may need to implement a mobile like swipe control for movement, but putting the phone into developer mode will allow you to play without the headset.
Gear VR doesn’t support switching between VR and normal modes. You can only do this with Cardboard.
If you really want to do this with Gear VR, you can create separate apps and call them from each other so that you’ll be prompted to switch to VR in between. Not sure but considering Samsung’s approach most probably this will work one way to VR.
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