Unable to move objects in scene view

Hi,

Somehow, I’ve managed to get into a state where the only object I get gizmos on and can move using the mouse is the camera.
When I try to move any other object in my Project, I get the marquee selection box instead.

I should note that this is in 2D view. I get the gizmos and can move the objects in 3D view, but this is less than idea since it’s a 2D project. I also opened another project of mine and it didn’t have the same issue – so it’s clearly not a global Unity setting of some kind.

I’ve searched for an hour for anything related to move, transform, marquee selection, lock, etc. and I just cannot find any information anywhere. I’m sure I’ve just accidentally enabled some mode that I don’t know about, but I checked all of the options for shortcuts in Preferences and I’ve scanned all the buttons and drop-down lists I can see to find some clue.

Hopefully someone here knows what’s going wrong!
Thanks in advance :slight_smile:

I figured it out! It was due to the Sprite Renderer component being collapsed in the Inspector.
If I expand it, I can move the objects again; collapse it and anything that uses a Sprite Renderer cannot be moved, gets no gizmos, etc.

Seems like a bug to me, so I have reported it. But at least the workaround is dead simple :slight_smile:

Thanks for the post, I just ran into the same issue and this fixed it. Seems strange to me that the Sprite Renderer component needs to be expanded in order to move it

Great to post the solution. Good job!

Thanks, it works. But how about axes to drag them? They are missing… :frowning: