Hi
I am absolutely newbie in unity and I want to use unity 3D features in my universal windows 10 application.
But at the beginning I met several issues.
first and the most important one is I can’t add “windows.universal” as a reference and consequently “using Windows” and obviously I can’t use methods from “.Net Framework”
On the other hand, I won’t have access to gameobjects after building Windows 10 xaml project!
So, What is the point if I can’t use “using Windows.Storage” , “using Windows.Networking”, “using Windows.Devices.Sensors”
Best Regards
Reza