Unity version: 2022.3.22f1
Addressables version 1.21.21
Folder Structure:
- C:\Work\Code\Code Project
- C:\Work\Art Project
- C:\Work\Scene Depot
Art project creates an asset bundle containing an entire scene. The load and build paths are set as ../Scene Depot/. Remote catalog option is enabled.
Code project loads the catalog via the same string which works fine. However when attempting to load the scene I get errors saying that the bundle archive cannot be opened. The location in the error is ../Scene Depot/. However in that case this will resolve to C:\Work\Code as opposed to C:\Work\Scene Depot. I tried setting the Internal Asset Naming mode to all of the options and the same error persist.
How can I fix this issue?