Unable to perform an Android build on a pretty new project

When trying to build I get the following errors:

Starting a Gradle Daemon, 1 incompatible and 10 stopped Daemons could not be reused, use --status for details

Configure project :launcher
WARNING:The option setting ‘android.bundle.enableUncompressedNativeLibs=false’ is deprecated.
The current default is ‘true’.
It will be removed in version 8.0 of the Android Gradle plugin.
You can add the following to your build.gradle instead:
android {
packagingOptions {
jniLibs {
useLegacyPackaging = true
}
}
}
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-31\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-32\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-31\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-32\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
WARNING:We recommend using a newer Android Gradle plugin to use compileSdk = 33

This Android Gradle plugin (7.1.2) was tested up to compileSdk = 32

This warning can be suppressed by adding
android.suppressUnsupportedCompileSdk=33
to this project’s gradle.properties

The build will continue, but you are strongly encouraged to update your project to
use a newer Android Gradle Plugin that has been tested with compileSdk = 33
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-31\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-32\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Errors during XML parse:
Additionally, the fallback loader failed to parse the XML.
Checking the license for package Android SDK Platform 33 in C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\licenses
Warning: License for package Android SDK Platform 33 not accepted.

0x00007ff638c770dd (Unity) StackWalker::GetCurrentCallstack
0x00007ff638c7c1a9 (Unity) StackWalker::ShowCallstack
0x00007ff639c59d41 (Unity) GetStacktrace
0x00007ff63a313f8e (Unity) DebugStringToFile
0x00007ff637c380b8 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x00000201a0a9c92a (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x00000201a0a9c79b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[ ])
0x00000201a0a9bc1e (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x000002021a8d4caa (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x000002021ae19f93 (Mono JIT Code) UnityEditor.Android.GradleInvokationException:ParseAndShowException ()
0x000002021a6d3e1b (Mono JIT Code) UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext)
0x000002021aca8b23 (Mono JIT Code) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput)
0x000002021ac004e3 (Mono JIT Code) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
0x000002021abec43d (Mono JIT Code) UnityEditor.PostprocessBuildPlayer:Postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string,string,string,int,int,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport)
0x000002021abecacf (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void_int_int_int_object_object_object_int_int_int_object_object (object,intptr,intptr,intptr)
0x00007ffeb95a4c1e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffeb94dd254 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007ffeb94dd3cc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
0x00007ff638b90174 (Unity) scripting_method_invoke
0x00007ff638b6dee4 (Unity) ScriptingInvocation::Invoke
0x00007ff63a6885b1 (Unity) CallMono
0x00007ff63a691dfd (Unity) PostprocessPlayer
0x00007ff63a68c3f3 (Unity) DoBuildPlayer_PostBuild
0x00007ff63a68a50e (Unity) DoBuildPlayer
0x00007ff63a67d788 (Unity) BuildPlayer
0x00007ff6383fccdf (Unity) BuildPipeline::BuildPlayerInternalNoCheck
0x00007ff63812b2fc (Unity) BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck
0x00000202282269a8 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[ ],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[ ],bool)
0x0000020228225453 (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
0x000002022821af7b (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
0x00000202281eb403 (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform,UnityEditor.Modules.IBuildPostprocessor)
0x00000202271ea933 (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
0x00000202271c6cd3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()
0x00000201a0a289fa (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)
0x00000201a0a28483 (Mono JIT Code) UnityEditor.DockArea:smile:rawView (UnityEngine.Rect)
0x00000201a0a0394b (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
0x00000201a09cb671 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:smile:oOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
0x00000201a09c8c83 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
0x00000201a09c6bab (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
0x00000201a09c6743 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
0x00000201a09c592b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
0x00000201a09c5553 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
0x00000200f0608103 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:ProcessEvent (UnityEngine.UIElements.EventBase)
0x00000200f0607253 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEvent (UnityEngine.UIElements.EventBase)
0x00000200f06066fc (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtCurrentTargetAndPhase (UnityEngine.UIElements.EventBase)
0x00000200f0605c7b (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)
0x00000201a09c1c73 (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:smile:ispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x0000020166b8c366 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
0x0000020166b8abfb (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x00000200ea39ea7b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
0x00000200ea39e67b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
0x00000200ea39e41b (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:smile:ispose ()
0x0000020166b8bbd3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x0000020146b7cfeb (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:smile:ispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
0x0000020146b7cafb (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
0x00000201a0980c63 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:smile:oDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x00000201a097eee3 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
0x00000201a097e854 (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
0x00000201a097e54b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
0x00000201a097ce21 (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
0x00000201a097d0e6 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
0x00007ffeb95a4c1e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffeb94dd254 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007ffeb94dd3cc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
0x00007ff638b90174 (Unity) scripting_method_invoke
0x00007ff638b6dee4 (Unity) ScriptingInvocation::Invoke
0x00007ff638b68af5 (Unity) ScriptingInvocation::Invoke
0x00007ff638cc159a (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
0x00007ff6396bb388 (Unity) GUIView::ProcessRetainedMode
0x00007ff639c8b2d0 (Unity) GUIView::OnInputEvent
0x00007ff6396bb2d3 (Unity) GUIView::ProcessInputEventFromAPI
0x00007ff6396bb1a8 (Unity) GUIView::ProcessInputEvent
0x00007ff639c8c10e (Unity) GUIView::ProcessEventMessages
0x00007ff639c85f24 (Unity) GUIView::GUIViewWndProc
0x00007fff61fa8961 (USER32) DispatchMessageW
0x00007fff61fa8421 (USER32) DispatchMessageW
0x00007ff639c5f873 (Unity) MainMessageLoop
0x00007ff639c648c0 (Unity) WinMain
0x00007ff63b04737e (Unity) __scrt_common_main_seh
0x00007fff61c2257d (KERNEL32) BaseThreadInitThunk
0x00007fff62bcaa48 (ntdll) RtlUserThreadStart

Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

FAILURE: Build failed with an exception.

  • What went wrong:
    Could not determine the dependencies of task ‘:unityLibrary:mobilenotifications.androidlib:compileReleaseJavaWithJavac’.

Failed to install the following Android SDK packages as some licences have not been accepted.
platforms;android-33 Android SDK Platform 33
To build this project, accept the SDK license agreements and install the missing components using the Android Studio SDK Manager.
Alternatively, to transfer the license agreements from one workstation to another, see Sign in - Google Accounts

Using Android SDK: C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK

  • Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

  • Get more help at https://help.gradle.org

BUILD FAILED in 6s

0x00007ff638c770dd (Unity) StackWalker::GetCurrentCallstack
0x00007ff638c7c1a9 (Unity) StackWalker::ShowCallstack
0x00007ff639c59d41 (Unity) GetStacktrace
0x00007ff63a313f8e (Unity) DebugStringToFile
0x00007ff637c380b8 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x00000201a0a9c92a (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x00000201a0a9c79b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[ ])
0x00000201a0a9bc1e (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x000002021a8d4caa (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x000002021ae19f93 (Mono JIT Code) UnityEditor.Android.GradleInvokationException:ParseAndShowException ()
0x000002021a6d3e1b (Mono JIT Code) UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext)
0x000002021aca8b23 (Mono JIT Code) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput)
0x000002021ac004e3 (Mono JIT Code) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
0x000002021abec43d (Mono JIT Code) UnityEditor.PostprocessBuildPlayer:Postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string,string,string,int,int,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport)
0x000002021abecacf (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void_int_int_int_object_object_object_int_int_int_object_object (object,intptr,intptr,intptr)
0x00007ffeb95a4c1e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffeb94dd254 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007ffeb94dd3cc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
0x00007ff638b90174 (Unity) scripting_method_invoke
0x00007ff638b6dee4 (Unity) ScriptingInvocation::Invoke
0x00007ff63a6885b1 (Unity) CallMono
0x00007ff63a691dfd (Unity) PostprocessPlayer
0x00007ff63a68c3f3 (Unity) DoBuildPlayer_PostBuild
0x00007ff63a68a50e (Unity) DoBuildPlayer
0x00007ff63a67d788 (Unity) BuildPlayer
0x00007ff6383fccdf (Unity) BuildPipeline::BuildPlayerInternalNoCheck
0x00007ff63812b2fc (Unity) BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck
0x00000202282269a8 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[ ],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[ ],bool)
0x0000020228225453 (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
0x000002022821af7b (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
0x00000202281eb403 (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform,UnityEditor.Modules.IBuildPostprocessor)
0x00000202271ea933 (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
0x00000202271c6cd3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()
0x00000201a0a289fa (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)
0x00000201a0a28483 (Mono JIT Code) UnityEditor.DockArea:smile:rawView (UnityEngine.Rect)
0x00000201a0a0394b (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
0x00000201a09cb671 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:smile:oOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
0x00000201a09c8c83 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
0x00000201a09c6bab (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
0x00000201a09c6743 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
0x00000201a09c592b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
0x00000201a09c5553 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
0x00000200f0608103 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:ProcessEvent (UnityEngine.UIElements.EventBase)
0x00000200f0607253 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEvent (UnityEngine.UIElements.EventBase)
0x00000200f06066fc (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtCurrentTargetAndPhase (UnityEngine.UIElements.EventBase)
0x00000200f0605c7b (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)
0x00000201a09c1c73 (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:smile:ispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x0000020166b8c366 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
0x0000020166b8abfb (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x00000200ea39ea7b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
0x00000200ea39e67b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
0x00000200ea39e41b (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:smile:ispose ()
0x0000020166b8bbd3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x0000020146b7cfeb (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:smile:ispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
0x0000020146b7cafb (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
0x00000201a0980c63 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:smile:oDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x00000201a097eee3 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
0x00000201a097e854 (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
0x00000201a097e54b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
0x00000201a097ce21 (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
0x00000201a097d0e6 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
0x00007ffeb95a4c1e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffeb94dd254 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007ffeb94dd3cc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
0x00007ff638b90174 (Unity) scripting_method_invoke
0x00007ff638b6dee4 (Unity) ScriptingInvocation::Invoke
0x00007ff638b68af5 (Unity) ScriptingInvocation::Invoke
0x00007ff638cc159a (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
0x00007ff6396bb388 (Unity) GUIView::ProcessRetainedMode
0x00007ff639c8b2d0 (Unity) GUIView::OnInputEvent
0x00007ff6396bb2d3 (Unity) GUIView::ProcessInputEventFromAPI
0x00007ff6396bb1a8 (Unity) GUIView::ProcessInputEvent
0x00007ff639c8c10e (Unity) GUIView::ProcessEventMessages
0x00007ff639c85f24 (Unity) GUIView::GUIViewWndProc
0x00007fff61fa8961 (USER32) DispatchMessageW
0x00007fff61fa8421 (USER32) DispatchMessageW
0x00007ff639c5f873 (Unity) MainMessageLoop
0x00007ff639c648c0 (Unity) WinMain
0x00007ff63b04737e (Unity) __scrt_common_main_seh
0x00007fff61c2257d (KERNEL32) BaseThreadInitThunk
0x00007fff62bcaa48 (ntdll) RtlUserThreadStart

CommandInvokationFailure: Gradle build failed.
C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath “C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-7.2.jar” org.gradle.launcher.GradleMain “-Dorg.gradle.jvmargs=-Xmx4096m” “bundleRelease”

Environment Variables:
PROCESSOR_ARCHITECTURE = AMD64
AMPLITUDE_API_KEY_YELLOWBUCKET_DEV = 48835b4d1f5e342aefe5f016324d296a
BURST_ANDROID_MIN_API_LEVEL = 22
DriverData = C:\Windows\System32\Drivers\DriverData
USERDOMAIN = DESKTOP-CJ7UDCE
CommonProgramFiles(x86) = C:\Program Files (x86)\Common Files
COMPUTERNAME = DESKTOP-CJ7UDCE
DEBUG_ENV_VAR = UnityHub
LOGONSERVER = \DESKTOP-CJ7UDCE
AMPLITUDE_TOKEN_GREENBUCKET_PROD = yyzPzalJDwrQcYNuOZam0bhKb26WyyhK
PUBLIC = C:\Users\Public
ProgramData = C:\ProgramData
SESSIONNAME = Console
AMPLITUDE_TOKEN_YELLOWBUCKET_PROD = Ph-837Q6GNodAkyc2MRkxVPUcjlIET4d
ALLUSERSPROFILE = C:\ProgramData
SystemRoot = C:\WINDOWS
windir = C:\WINDOWS
AMPLITUDE_API_KEY_REDBUCKET_DEV = 46b8b46515e7632fc42a504b72e05fd0
ProgramFiles(x86) = C:\Program Files (x86)
configsetroot = C:\WINDOWS\ConfigSetRoot
ProgramW6432 = C:\Program Files
ChocolateyLastPathUpdate = 132723122033369189
OS = Windows_NT
ANDROID_NDK_ROOT = C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK
PROCESSOR_IDENTIFIER = AMD64 Family 25 Model 33 Stepping 0, AuthenticAMD
HEAP_CLIENT_TOKEN_STAGING = 3786794399
HOMEPATH = \Users\tomkc
FPS_BROWSER_USER_PROFILE_STRING = Default
AMPLITUDE_TOKEN_REDBUCKET_DEV = U4PSN7S7PuYVRODivvdcFwbu8R6IHGqa
ChocolateyInstall = C:\ProgramData\chocolatey
CHROME_CRASHPAD_PIPE_NAME = \.\pipe\crashpad_22784_YZTIXYIAOYMVONFE
PROCESSOR_LEVEL = 25
JAVA_TOOL_OPTIONS = -Dfile.encoding=UTF-8
CommonProgramFiles = C:\Program Files\Common Files
JAVA_HOME = C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK
USERDOMAIN_ROAMINGPROFILE = DESKTOP-CJ7UDCE
TEMP = C:\Users\tomkc\AppData\Local\Temp
CommonProgramW6432 = C:\Program Files\Common Files
AMPLITUDE_TOKEN_YELLOWBUCKET_DEV = wKi8foVigDditGFvmZewRFWsEbX9Y0YO
EFC_8852 = 1
AMPLITUDE_API_KEY_GREENBUCKET_DEV = 3ded2a762163603391a425f688f990c8
AMPLITUDE_API_KEY_REDBUCKET_PROD = ca12bb461ea96f9bdf5df4ded7d52994
HOMEDRIVE = C:
AMPLITUDE_API_KEY_STAGING = 83ee04fccc67e4fcc7dd527c4c6f1e21
USERNAME = tomkc
OneDrive = C:\Users\tomkc\OneDrive
AMPLITUDE_API_KEY_YELLOWBUCKET_PROD = e03a9bbe92dc38a88cdb068d24c65b46
PATHEXT = .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC;.PY;.PYW
AMPLITUDE_TOKEN_REDBUCKET_PROD = QqyoFpcWPi7V17p80_46CF6-sNGRGbHo
NUMBER_OF_PROCESSORS = 24
AMPLITUDE_TOKEN_GREENBUCKET_DEV = 84H2gMm_FJzhr3mBaX1lM1JVukmCM7d9
AMPLITUDE_DEPLOYMENT_KEY_RED_BUCKET_DEV = client-wbjHYrmeSR87GmWOE7LDpf7sUySOIKHm
PSModulePath = C:\Program Files\WindowsPowerShell\Modules;C:\WINDOWS\system32\WindowsPowerShell\v1.0\Modules
AMPLITUDE_API_KEY_GREENBUCKET_PROD = c86fea37a9e1d3f0878b96e15b111c7c
ComSpec = C:\WINDOWS\system32\cmd.exe
ORIGINAL_XDG_CURRENT_DESKTOP = undefined
PROCESSOR_REVISION = 2100
AMPLITUDE_DEPLOYMENT_KEY_RED_BUCKET_PROD = client-zH8Y7OK1i331EKuG77C6UxN8ygcM6LzS
TMP = C:\Users\tomkc\AppData\Local\Temp
SystemDrive = C:
AMPLITUDE_API_KEY = 28f3cae0b33b8b3702120c9ed1a935aa
FPS_BROWSER_APP_PROFILE_STRING = Internet Explorer
SENTRY_ACCESS_TOKEN = 3df78d9e53f8456aa90fbae044ce1a6261421ab1d0014674bc2e933477289017
HEAP_CLIENT_TOKEN = 1717415662
APPDATA = C:\Users\tomkc\AppData\Roaming
Path = C:\Python39\Scripts;C:\Python39;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0;C:\Windows\System32\OpenSSH;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR;C:\ProgramData\chocolatey\bin;C:\Program Files\dotnet;C:\Program Files\Git\cmd;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0;C:\WINDOWS\System32\OpenSSH;C:\Program Files\Microsoft SQL Server\150\Tools\Binn;C:\Program Files\Microsoft SQL Server\Client SDK\ODBC\170\Tools\Binn;C:\Program Files\nodejs;C:\Users\tomkc\AppData\Local\Microsoft\WindowsApps;C:\Program Files (x86)\GitHub CLI;C:\Users\tomkc.dotnet\tools;C:\Users\tomkc\AppData\Local\GitHubDesktop\bin;C:\Users\tomkc\AppData\Local\Programs\Microsoft VS Code\bin;C:\Users\tomkc\AppData\Roaming\npm
ProgramFiles = C:\Program Files
LOCALAPPDATA = C:\Users\tomkc\AppData\Local
USERPROFILE = C:\Users\tomkc
WOOTRIC_CLIENT_TOKEN = NPS-aa8be4c3

stderr[
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

FAILURE: Build failed with an exception.

  • What went wrong:
    Could not determine the dependencies of task ‘:unityLibrary:mobilenotifications.androidlib:compileReleaseJavaWithJavac’.

Failed to install the following Android SDK packages as some licences have not been accepted.
platforms;android-33 Android SDK Platform 33
To build this project, accept the SDK license agreements and install the missing components using the Android Studio SDK Manager.
Alternatively, to transfer the license agreements from one workstation to another, see Sign in - Google Accounts

Using Android SDK: C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK

  • Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

  • Get more help at https://help.gradle.org

BUILD FAILED in 6s
]
stdout[
Starting a Gradle Daemon, 1 incompatible and 10 stopped Daemons could not be reused, use --status for details

Configure project :launcher
WARNING:The option setting ‘android.bundle.enableUncompressedNativeLibs=false’ is deprecated.
The current default is ‘true’.
It will be removed in version 8.0 of the Android Gradle plugin.
You can add the following to your build.gradle instead:
android {
packagingOptions {
jniLibs {
useLegacyPackaging = true
}
}
}
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-31\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-32\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-31\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-32\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
WARNING:We recommend using a newer Android Gradle plugin to use compileSdk = 33

This Android Gradle plugin (7.1.2) was tested up to compileSdk = 32

This warning can be suppressed by adding
android.suppressUnsupportedCompileSdk=33
to this project’s gradle.properties

The build will continue, but you are strongly encouraged to update your project to
use a newer Android Gradle Plugin that has been tested with compileSdk = 33
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-31\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-32\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Errors during XML parse:
Additionally, the fallback loader failed to parse the XML.
Checking the license for package Android SDK Platform 33 in C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\licenses
Warning: License for package Android SDK Platform 33 not accepted.
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action1[T] progress, System.String error) (at <74587da87ecb464b9d2f2d3f5a32368e>:0) UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action1[T] progress) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Build completed with a result of ‘Failed’ in 16 seconds (16058 ms)
3 errors
0x00007ff638c770dd (Unity) StackWalker::GetCurrentCallstack
0x00007ff638c7c1a9 (Unity) StackWalker::ShowCallstack
0x00007ff639c59d41 (Unity) GetStacktrace
0x00007ff63a313f8e (Unity) DebugStringToFile
0x00007ff637c380b8 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x00000201a0a9c92a (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x00000201a0a9c79b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[ ])
0x00000201a0a9bc1e (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x000002021a8d4caa (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000020228225dc3 (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
0x000002022821af7b (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
0x00000202281eb403 (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform,UnityEditor.Modules.IBuildPostprocessor)
0x00000202271ea933 (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
0x00000202271c6cd3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()
0x00000201a0a289fa (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)
0x00000201a0a28483 (Mono JIT Code) UnityEditor.DockArea:smile:rawView (UnityEngine.Rect)
0x00000201a0a0394b (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
0x00000201a09cb671 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:smile:oOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
0x00000201a09c8c83 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
0x00000201a09c6bab (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
0x00000201a09c6743 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
0x00000201a09c592b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
0x00000201a09c5553 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
0x00000200f0608103 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:ProcessEvent (UnityEngine.UIElements.EventBase)
0x00000200f0607253 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEvent (UnityEngine.UIElements.EventBase)
0x00000200f06066fc (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtCurrentTargetAndPhase (UnityEngine.UIElements.EventBase)
0x00000200f0605c7b (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)
0x00000201a09c1c73 (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:smile:ispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x0000020166b8c366 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
0x0000020166b8abfb (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x00000200ea39ea7b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
0x00000200ea39e67b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
0x00000200ea39e41b (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:smile:ispose ()
0x0000020166b8bbd3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x0000020146b7cfeb (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:smile:ispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
0x0000020146b7cafb (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
0x00000201a0980c63 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:smile:oDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x00000201a097eee3 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
0x00000201a097e854 (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
0x00000201a097e54b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
0x00000201a097ce21 (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
0x00000201a097d0e6 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
0x00007ffeb95a4c1e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffeb94dd254 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007ffeb94dd3cc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
0x00007ff638b90174 (Unity) scripting_method_invoke
0x00007ff638b6dee4 (Unity) ScriptingInvocation::Invoke
0x00007ff638b68af5 (Unity) ScriptingInvocation::Invoke
0x00007ff638cc159a (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
0x00007ff6396bb388 (Unity) GUIView::ProcessRetainedMode
0x00007ff639c8b2d0 (Unity) GUIView::OnInputEvent
0x00007ff6396bb2d3 (Unity) GUIView::ProcessInputEventFromAPI
0x00007ff6396bb1a8 (Unity) GUIView::ProcessInputEvent
0x00007ff639c8c10e (Unity) GUIView::ProcessEventMessages
0x00007ff639c85f24 (Unity) GUIView::GUIViewWndProc
0x00007fff61fa8961 (USER32) DispatchMessageW
0x00007fff61fa8421 (USER32) DispatchMessageW
0x00007ff639c5f873 (Unity) MainMessageLoop
0x00007ff639c648c0 (Unity) WinMain
0x00007ff63b04737e (Unity) __scrt_common_main_seh
0x00007fff61c2257d (KERNEL32) BaseThreadInitThunk
0x00007fff62bcaa48 (ntdll) RtlUserThreadStart

I’m at a total loss! I even made a brand new project, changed NOTHING and I got the same errors. I’m not an expert, so any help would be nice! Thanks!

  • Delete C:\Program Files\Unity\Hub\Editor\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-33
  • Restart Unity
  • Select Target API 33 in PlayerSettings Android
  • Build (Unity will download API 33 and accept the license)

That worked! Thank you very much! I was going crazy haha