Hey y’all,
I cant read project files in streaming assets on *nix OS. At first I thought it was a pathing issue, but that is correct.
Any idea what this means?
I am using UnityWebRequest to read the files, as I believe that is best practice.
Thank you for your help
You can use standard System.IO functions and classes, can you provide any info on whats happening ?
The error was as obscure as I made it sound
I needed to add file:// to the URI on nix.
Thank you
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We also got this issue in unity editor with Android platform, we have queried official document of StreamingAssets, but it didn’t give answer, finally, the answer is here, it help us solved the problem, thank you so much!
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