I have noticed that apk archive that I am exporting using Unity3D contains dlls that I am not using in my project any more.
System.dll (used for Queue)
System.Core.dll (used for extensions)
I am not using Queues and extensions any more.
I have looked into Assembly-CSharp.dll with ildasm.exe from Microsoft SDK and there is only usage of mscorlib.dll. Nothing more. And I accept that.
But why Unity still remembers previously used dlls? Is there any cache that I need to clear?
I am using Unity3D 4.6.2p1