When I opened Unity and skipped the update to 3.3 I found myself unable to directly click on objects in my scene to select them as if there were some lock on everything a la 3dsmax when one presses space bar. Does that sound familiar to you and if so, how can I solve this problem please? Thanks
Edit: I had to click on the move tool to be able to select things again as it was stuck on the hand. Didn’t expect Unity to reset everything or something.
Some of the guys in our company are experiencing this problem in 3.3. The only fix we have found for this is to create a new project and re-sync with the asset server. The problem is that this takes too long and the developer can’t do much while this is going on, also this is not a permanent fix and the issue will pop up eventually.
We did a search for OnSceneGUI inside assets and commented these functions to rule out an editor script messing up Unity’s selection of objects but the problem persisted.
Any ideas?