I’m using the new component based navmeshes / agent type system in 5.6. I have an AI agent (it’s a spider used in a VR exposure therapy app) with rather small radius (0.01). However, I am unable to set the radius of this agent to anything below 0.05 in the Navigation->Agents tab. I can, however, set an agent radius of 0.001 under the Navigation->Bake tab.
Is there a reason why this limitation is in place? It’s preventing me from letting my agent traverse the full mesh. I can make some fake geometry that is slightly larger to workaround this limitation, but it seems more like there’s something else going on. I submitted a bug report on this issue (issue 899771) that includes a sample project. Just wondering if this is something other people have noticed as well.