using UnityEngine;
using System.Collections;
public class SpawnScript : MonoBehaviour
{
public float time;
public static int size;
private int prop_Number;
public float ModValue;
public Object Spwan_props = new Object ;
// Use this for initialization
void Start ()
{
InvokeRepeating("spawnArandomProp" , 0.2f , time);
}
void spawnArandomProp()
{
prop_Number = Random.Range( 0,1);
ModValue*=-1;
transform.position = new Vector3(Random.Range(-6,6)+ModValue , 5,0);
Instantiate(Spwan_props[prop_Number] , transform.position , Quaternion.identity);
}
}