I can’t tell the exact steps I did to reproduce what happened to me, but I also created a new project in the UDP console and went back to the editor, messed around with the UDP Settings in the editor (Window → Unity Distribution Portal → Settings) and when I went back to the console I had 2 (yes, 2 projects), one the one I created manually myself and the other one was set up automatically (?). I kept the one that had the same unity id as in the editor and archived the other one (the one I created myself, I think).
Try pressing the “Push” button from the UDP settings in editor, maybe this creates the correct project.
My Setup is Unity IAP + UDP (I have set up UDP after switching the Unity IAP build target from Android - Google Play to UDP) and this is what I am seeing in UDP Settings. Maybe it helps…
Having a look at IAP package in the package manager there is a “In-App Purchasing 2.1.1” package and “Unity IAP 2.2.1” package. Unsure why there are 2 IAP packages?!
I tried this and re-imported In-App Purchasing service but the same options keep coming up. I did notice when I unlinked project and removed In-App purchasing package from package manager, the /Plugins/UnityPurchasing still exists and the Unity IAP option still exists in Window menu
What is the best way to remove all IAP so I can try reimporting from scratch?
I just deleted the /Assets/UnityPurchasing and /Assets/UDP, removed all IAP code from project, re-link project, re-imported IAP and everything now seems up to date and working.