Unable to use Addressables.LoadAssetAsync<T>( address )

Hi,

Is it possible to use Addressables.LoadAssetAsync to load TextAsset in Test Runner?
I have tried to call the following, but the Completed event is never triggered.

var asyncOperationHandle = Addressables.LoadAssetAsync<TextAsset>( address );
       
asyncOperationHandle.Completed += _ =>
{
};

Remark, it works if I run the code in Unity Editor, iOS, android.

Anyone tried to use Addressable in TestRunner (Edit Mode)?

Checkout this floor, Unable to Load assets using an interface type parameter, e.g. LoadAssetAsync<IMyInterface>