I keep getting this error even after completely following a tutorial from a relatively well-known source (Brackeyes). Here’s my code:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Movement : MonoBehaviour
{
public CharacterController controller;
public float speed = 12f;
// Update is called once per frame
void Update()
{
float x = Input.GetAxis("Horizontal");
float z = Input.GetAxis("Vertical");
Vector3 move = transform.right * x + transform.forward * z;
controller.Move(move * speed * Time.deltaTime);
}
}
Expect to see this error a LOT. It’s easily the most common thing to do when working. Learn how to fix it rapidly. It’s easy. See the above link for more tips.
This is the kind of mindset and thinking process you need to bring to this problem: