I just downloaded the community version to try out Unity and shortly after I started using it I have a huge error.
I have tried uninstalling and restarting, I just can’t figure out what to do but I suspect it has to do with the monoDevelop because everything was working fine until I compiled my first script. I am on Mac os 10.10.1 Yosemite. I am the only user of computer so I don’t think permissions could be messing up the path…so frustrating.
Thanks for any help you can give.
UnauthorizedAccessException: Access to the path “/Users/mm/.local/share/Unity” is denied.
System.IO.Directory.CreateDirectoriesInternal (System.String path) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.IO/Directory.cs:131)
System.IO.Directory.CreateDirectory (System.String path) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.IO/Directory.cs:96)
System.IO.DirectoryInfo.Create () (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.IO/DirectoryInfo.cs:141)
(wrapper remoting-invoke-with-check) System.IO.DirectoryInfo:Create ()
System.IO.Directory.CreateDirectoriesInternal (System.String path) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.IO/Directory.cs:116)
System.IO.Directory.CreateDirectory (System.String path) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.IO/Directory.cs:96)
Unity.PackageManager.Settings.get_installLocation () (at /Applications/buildAgent/work/d63dfc6385190b60/Tools/PackageManager/PackageManager/Settings.cs:33)
Unity.PackageManager.PackageManager.ResumePendingTasks () (at /Applications/buildAgent/work/d63dfc6385190b60/Tools/PackageManager/PackageManager/PackageManager.cs:423)
Unity.PackageManager.PackageManager.StartInstance () (at /Applications/buildAgent/work/d63dfc6385190b60/Tools/PackageManager/PackageManager/PackageManager.cs:165)
Unity.PackageManager.PackageManager.Start () (at /Applications/buildAgent/work/d63dfc6385190b60/Tools/PackageManager/PackageManager/PackageManager.cs:132)
Unity.PackageManager.EntryPoint.Awake () (at /Applications/buildAgent/work/d63dfc6385190b60/Tools/PackageManager/PackageManager/PackageManager.cs:457)
UnityEngine.ScriptableObject:CreateInstance()
Unity.PackageManager.PackageManagerMainThread:.cctor() (at /Applications/buildAgent/work/d63dfc6385190b60/Tools/PackageManager/PackageManager/PackageManager.cs:448)
UnityEditor.EditorAssemblies:SetLoadedEditorAssemblies(Assembly)