Unbounded applications with multiple scenes

How can we go from one scene to another, when the two scenes require different volume camera settings? If we move or scale the volume camera the application crashes. If we place a volume camera in each scene the application crashes.

Am I missing something obvious, or is this the expected behaviour at the moment? We really need to be able to go between scenes, and we won’t be able to guarantee that they are placed and scaled in a way that makes it possible to use a single volume camera for everything.


The latest 0.4.3 packages should address volume camera switching, and allow for switching between bounded to unbounded volume cameras or changing dimensions using the Volume Camera Configuration assets.