Unbounded Hand Tracking with Bounded

Is hand tracking (with joints) supposed to work with unbounded with volume bounded? For a sanity test, I simply added the hand tracking prefab from MixedReality sample to the Unbounded scene and it is causing the following xcode swift error:

/MainApp/UnityVisionOSSettings.swift:45:8 Cannot find ‘SwiftUISampleInjectedScene’ in scope