Are there any suggested workflows / advice for creating unbounded content with XR Hands? Will also need to anchor some content to a point in front of the user.
This requires ARKit, which the visionOS simulator doesn’t give access to, so was wondering if anyone doing something similar would mind sharing some thoughts on how this might accomplished, and any known issues - I’m aware of the hand joint mapping disparity for instance.
This will be tested on a dev kit at some point in the future, and would like to have as much working as possible when we get access.