I have a project that was originally built in an older version of Unity. I recently updated it to Unity 5.6.2f1. The game runs great in editor, and seems to run just fine when run locally in Firefox. However, when I upload the game to a server and run it in either Firefox or Chrome, the game crashes immediately after displaying the Unity splash screen. It reports “Invoking error handler due to Uncaught abort(139) at Error” and when I upload a development build I also see “Invalid function pointer called with signature ‘iiii’.”
I’ve seen a number of threads that generally match this error, but none of them ever post if or how they get resolved. Does anyone have any insight as to what this error might mean, or how to fix it? It’s frustrating that the crash seems to happen reliably when hosted, but I don’t see any sign of it in the editor.
I’m attaching a log file of the console output when I get this error using a development build.