Unchanged prefabs and scenes getting extra m_EditorClassIdentifier: entries

Hi there,

I keep getting more and more of this entry in my .prefab and .scene files:

m_EditorClassIdentifier:
m_EditorClassIdentifier:
m_EditorClassIdentifier:
m_EditorClassIdentifier:
m_EditorClassIdentifier:

There is no value assigned, but all the time when I save a scene a bunch of my unchanged prefabs get touched, and many then get one extra copy of this line. Sometimes the .scene file also get extra copies of this line.

Has anyone else experienced this problem? It doesn’t seem to do any direct harm, except that it’s pretty annoying to get 20+ extra changed files that I have to revert when working with source control.

Cheers,
Christian Tellefsen

I have one clue, every one of the prefabs that change use NGUI 3 widgets, so maybe it’s related somehow to NGUI updating and changing things when the resolution in the editor changes. Not sure though.