Uncompressed audio stops working

Hi guys,

I’m experiencing a problem with Unity Iphone 2.6.
I’ve got a bunch of wavs that are various sound effects for my character. After a short while, 30 secs or so, all audio stops working. I don’t think any of them are even playing simultaneously. I can still initiate an mp3 audio song within the game after this happens, but uncompressed audio is completely stopped.

Any ideas?

Um, is it Unity iPhone 1.5.1 (what is the latest available) or Unity 2.6 (what means you’re in the wrong forum).

but anyway, I assume you’re talking about some version of Unity iPhone.
So do you experience this behavior in the editor or with real device?