Undead City

I was made a simple gun shoot game to apply steam green light one years ago.

but never greenlit.

Of course there were only two type of zombies, no quest etc.

But that was only first proto type.

We planed to add quest , item combination , bomb etc.

But only evil comments added, we give up project.

One yers later, I entered old thread. there are many positive feedback in steam green light.

I think green light system is weird.

There are so many trolling users in earyly period of green light campaign.

And Patience and wait, You get really helpful Encouragement and advice.

This actually looks like a really solid game - the mechanics look tight. Yeah don’t worry about trolls, their No vote has no effect any more. I guess with the millions of zombie games out there you’d probably want to add another unique twist to the game to make it special.

Listen Kite3h,

This is the second set of game dev videos you’ve posted and followed them with a sob story about how your game went nowhere. Are you looking for sympathy in order to get attention with hopes of something good becoming of it? Or are you just passively venting frustration? Either way it’s already getting old.

I think your game looks pretty solid too so far! Keep it up,and don’t worry, it will be greenlit one day ^^

ahahhahaaa aaa :smile:

This is normal that nothing happens, because you think in the wrong direction.

First rule : never pay attention to bad, negative comments, take advices or critics if you think they are good. Don’t loose time with negative people and comments, and forget them , this is poor people whose only goal in life is to make fail other people. Stay concentrated on your game not porr people and trolls comments.

Second : Never be so negative, forget bad critics, don’t critic Steam, it is not Steam fault if your game didn’t worked.

You should change ypur post saying : “here is our game with new improvments, new stuff, it is amazing, with great gameplay” ; “we hope to win Steam Greenlight”
Change your post, don’t talk about past problems or past failures.

Think differently.
Good luck.

Ha ha I saw this by chance and realized we’re making a very similar game. Yours appears to have some nicer functionality than mine does though!

Just to see what I mean here is a link to my thread:
http://forum.unity3d.com/threads/237825-Sarah-and-The-City-of-Dead

I like the way she can roll away from the zombies, etc.

Gameplay and mechanics look solid, but it looks very generic.

Edit: Wait, is that jiggle physics on her breasts?