underlying allocator ALLOC_TEMP_THREAD has unfreed allocations

TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations

I have no idea what this error means, but it shows up when I try to create a game object when a certain object is enabled. Does it mean I hit some sort of memory limit and Unity won’t let me create any more game objects?

Theres a thing here dont know if its the same issue:

and here:
https://www.reddit.com/r/Unity3D/comments/65419d/tls_allocator_alloc_temp_thread_underlying/
This chain of comments is particular caught my eye:

Either way, its apparently a bug.

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