I’m learning c# and unity, lockdown boredom but I’m having a lot of fun .
I’m not necessarily looking for the answer to my problem more to what question to ask .
If I have a scene in a 2d platfomer and around half way through I have a disappearing platform , it doesn’t need to be disappearing and reappearing until the player comes near to it. Same with say a Goomba style enemy , it doesn’t need to be patrolling when the player is at the other half of the scene .
Is it some sort of trigger related to the camera position for example ?
Any tips on where to start my search or give me a tip as to what type of solution I should be looking.
Any advice would be gratefully received.