Undeterministic asset bundle creation ?

Hey @davidla_unity , we are on Addressables 1.16.10 (Unity 2019.4.18), and we still have issues similar to OP’s.

I’ve posted previously about this here: (Case 1297947) Addressables bundle generation is non-deterministic

We see this on several bundles, mostly on characters data (animations, graphics, etc). Maybe the issue is on our side but so far we haven’t found a reason.

1 Like