UNet and player UI

How can I make each player have their own UI (Health Bar’s and information).

I am using the new Unity 5 networking.

The UI is the new one (Not the OnGui).

using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using UnityEngine.Networking;

public class FighterControls : NetworkBehaviour {

public Slider healthslider;

void Update(){
//health managing

healthslider.value = currentHealth;


Try [NetworkBehaviour.isLocalPlayer] 1

True if this object is the player
object for the local client.