Spent a lot of time in trying to get it. I give up, can you succeed? Or in version 2017.3 it does not work at all?
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
public class SimpleMove : NetworkBehaviour {
Animator Animator;
void Awake()
{
Animator = GetComponent<Animator>();
GetComponent<NetworkAnimator>().SetParameterAutoSend(0, true);
}
void Update ()
{
if (isLocalPlayer)
{
if (Input.GetKey(KeyCode.D))
Animator.SetTrigger("Forward");
if (Input.GetKey(KeyCode.A))
Animator.SetTrigger("Backward");
if (Input.GetKey(KeyCode.W))
Animator.SetTrigger("Left");
if (Input.GetKey(KeyCode.S))
Animator.SetTrigger("Right");
}
}
}

