I’m following this tutorial on making a Custom Network Manager:
I followed line by line and it gives me an error for every instance of NetworkManager.singleton
Here’s my full code:
public class NetworkManager_Custom : NetworkManager {
void Start()
{
}
public void StartupHost()
{
SetPort();
NetworkManager.singleton.StartHost();
}
public void JoinGame()
{
SetIPAddress();
SetPort();
NetworkManager.singleton.StartClient();
}
void SetIPAddress()
{
string ipAddress = GameObject.Find("InputFieldIPAddress").transform.FindChild("Text").GetComponent<Text>().text;
NetworkManager.singleton.networkAddress = ipAddress;
}
void SetPort()
{
NetworkManager.singleton.networkPort = 4444;
}
}
Any ideas on why it’s giving me this error? I am using all necessary directives, so it can’t be that.