If i want to auto create a LAN network when a scene loads, what would be the best way to go about that? Any keywords/link for that?
If a LAN doesnt exist on localhost:80, a LAN will auto create by one of the clients when the scene loads. Also if the host drops, a client auto creates a LAN and the clients are reconnected via network migration manager.
Basically looking for resources or examples to research this for implementation