I an testing UNET and have a player script attached to the player.
I have this code in the Player script:
public override void OnStartLocalPlayer() {
print ("PLAYER OnStartLocalPlayer: " + gameObject.tag);
}
I have removed the script from the player, even restarted Unity but still get this printout:
Not only that it executes four times, did that before i removed the script also.
Anyone that can spread some light on this?