Unet Scale synchronize

Hi, i´m working on game similiar agar.io only Lan network without matchmaking over internet, and i need synchronize the Size of players. Other players must see how is my size changing. How can i do this ?

SyncVars.

Store it in a syncvar. To actually resize it you need to Call a RPC from A Command to actually change the size.

Ok, but i don´t know how to Call a RPC form A Command a recive to other player and change his size.

I Got it !! Thanks :slight_smile: