UNET Setting up a new channel and subsequently message fragmentation

Hello,
Trying to send a large byte array from Client to Server and was immediately told it was too large and that the channel (I was using channel 0) does not support message segmentation. So I was looking into adding a new channel of type “Reliable Fragmented”.

So, I started by simply adding a channel to the default config like this:

int Channel;
NetworkClient NetClient = new NetworkClient ();
Channel = NetworkClient.hostTopology.DefaultConfig.AddChannel (QosType.ReliableFragmented);
NetClient.SendByChannel (100, NetMsg, Channel);

When I attempted to Send like this I received the following errors:

channelid < connection -> config -> MaxChannels ();

Invalid channelID (2) for connection (1)

At that point I figured maybe it is not working because I am setting this channel up after connecting? So I did this:

int Channel;
NetworkClient NetClient = new NetworkClient ();
ConnectionConfig Config = new ConnectionConfig ()
Config.addChannel (QosType.Reliable);
Config.addChannel (QosType.Unreliable);
Channel = Config.AddChannel (Qos.RelaibleFragmented);
HostTopology Toplogy = new HostTopology  (Config, 10000);
NetClient.Configure (Topology);
NetClient.Connect (serverIP, serverPort);
NetClient.SendByChannel  (100, NetMsg, Channel);

Error:

CRCmismatch

Any advice? What are the best practices steps in order to set up a custom channel that allows for message fragmentation?

Thanks,
Sean

the client and server must have the same channel configurations. that is what causes CRC error.

I got it,

Here it is:

Server:

ConnectionConfig Config = new ConnectionConfig ();
Config.AddChannel (QosType.Reliable);
Config.AddChannel (QosType.Unreliable);
Config.AddChannel (QosType.ReliableFragmented);
HostTopology Topology = new HostTopology (Config, MaxConnections);
NetworkServer.Configure (Topology);
NetworkServer.Connect (Port);

Client:

NetworkClient NetClient = new NetworkClient ();
ConnectionConfig Config = new ConnectionConfig ();
Config.AddChannel (QosType.Reliable);
Config.AddChannel (QosType.Unreliable);
Config.AddChannel (QosType.ReliableFragmented);
HostTopology Topology = new HostTopology (Config, MaxConnections);
NetClient.Configure (Topology);
NetClient.Connect (ServerIP, ServerPort);

Regards,
Sean