Hello everyone, I keep trying to create the local networking but everytime I try to join the host it keeps saying "Unet Client Disconnect Error : Timeout. This involves no coding yet only the NetworkManager component and the player is a cube with just the Identity on it. The host can join the level and have the player created but when the client tries to enter it, it keeps giving me that issue. Anyone else getting this issue?
(Update 06/15/15) I have found out my personal computer works with the localhost with two programs up and running and my work computer does not. There both the same computer with same os, same virus protection, the only thing that is different is that my personal computer runs personal unity while my work is running pro version. Now I’ve opened up firewalls on my virus protection and gave unity and the standalone administrator permission and it still seems to not want to join. I’ve reinstalled unity as well so what could I possibly be doing to get this issue with Unet.